The core concept of a raytracer is really simple. Writing one isn't. Sauce at https://github.com/Lisoph/MyTracer For a short video showing the raytracer at work: https://youtu.be/TZcdsGm4tW4
Well, after a first failed upload, Part 3 is finally on Youtube. Hope you enjoy.
i hit submit before adding my link. anyone that can help? wont let me edit submission.
Judging by the amount of things that I have to do to make my game somewhat operational, I won't be finished in time at all. It was fun at the start but sadly I have to throw in the metaphorical towel. I wish everyone else good luck when submitting their game entries!
I am in the process of moving into a house with a view of a lake, hooray!
I switched to a Macbook about a month ago, and I didn't have any stickers yet. I was hoping to do something involving the glowing apple. This is my first attempt at making a decal that utilizes the glow. I wanted something map themed. I found a compass rose image online, eliminated the edges, and made it the right size for the apple. Then I cut it out from a vinyl sticker sheet. It's not really blue, it's just a bad photo.
You damn right, I'm making my own programming language. It'll suck, but it will exist. The lexer is parsing fine so far, I'm currently working on the AST (abstract syntax tree) geneator. Shit's though.
The code snippet my compiler is parsing looks like this: https://gist.github.com/Lisoph/7182c77d3c09f4e1b7c4#file-stupido-snipped
Notice the '?' in the function name? I'm stealing this feature from Ruby.
It'll be easy, they said.
In case the image doesn't show up: http://i.imgur.com/MQdUzQR.png
I only found out that it was LWIMW a few minutes ago, but I'm in anyway.
And yes... YOU HEARD?READ ME - I'M MAKING A ROBOT! It's actually pretty great that this weekend turned out to be LWIMW because it is also the final weekend before the Panasonic Design Challenge - a massive state engineering competition that I and my two partners will be representing our school in. This year's task is to build a rover that can pick stuff up, move rubble, and climb inclined and swaying bridges. Oh, and did I mention that we're only allowed to use a very limited amount of pre-approved materials and a minimal number of motors? Yeah, that's a thing. I'll post pictures and videos in a little but, but rest assured that our bot is kickass. Happy making guys.
Also, yes, it's 2am, but I just finished the motorized robotic arm/grabber of our bot so yeah, pretty good excuse to stay up a little late :)